Timm walks you through level design in MouseBot
Vector Unit Vector Unit
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 Published On Jul 23, 2021

Vector Unit Lead Artist Timm Sewell takes you behind the scenes on the trap and level design process for MouseBot: Escape from CatLab, out this week for Xbox, PlayStation, Switch and Steam PC.

Xbox One:
https://www.microsoft.com/store/produ...
Switch:
https://www.nintendo.com/games/detail...
PlayStation 4:
https://store.playstation.com/concept...
Steam PC:
https://store.steampowered.com/app/16...

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