Biggering Storyboard
WhySoAnimated WhySoAnimated
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 Published On May 31, 2012

(EDIT) You guys are amazing. Just amazing. I can't tell you how wild it's been to see this EIGHT year old project, um, blowing up? It really means a lot- I know it's an old piece, but it was one of the last projects I did at art school and is still pretty special to me. I truly appreciate everyone's comments and enthusiasm and just... you guys are the best.

Also, if anyone's interested, I'm redoing it. I've been feeling really nostalgic about the whole thing and decided to go back and make a more polished animatic (I work in animation now so hopefully that'll help lol). Once it's finished, I'll post it over on my GloriaDrewThis channel:    / @gloriadrewthis  

Till then, if you want to check out what I've been doing in the past, yeah, eight years:

Instagram: @gloriadrewthis
Twitter: /gloriadrewthis


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An exercise done to try and work on the differences between presenting a board statically and presenting it as an animatic (also trying to work on finding a process I'm happy with....).

So.... this is what I was thinking- instead of a slow demise into greed.... what if there was one, precise moment where the once-ler had to make a choice about which way he was going to fall? I figured the "lighting ceremony" of Thneedville (aka turning on the power and zapping of all the natural resources of the area) would be a good place to start.



Characters and "Biggering" (c) Seuss and Illumination Entertainment

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