Material Workflows: Car Paint and Shadow Matte/Catcher
On Mars 3D On Mars 3D
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 Published On Mar 13, 2022

Datsun 240z 3D model available for download here: https://www.artstation.com/a/13400100
To support my channel: https://www.buymeacoffee.com/OnMars3D

After watching this tutorial, you will learn how to texture a tire and understand the car paint material.

You will also learn how to bring everything together and create a realistic looking render that integrates your 3d model into a final render using image based lighting with an HDR and the shadow matte workflow.

Professional Website: https://onmars3d.com/
Gumroad: https://gumroad.com/onmars3d
Artstation: https://www.artstation.com/onmars3d
Instagram:   / onmars3d  

Links from tutorial:
Poly Haven: https://polyhaven.com/a/abandoned_tan...
Arnold Documentation: https://docs.arnoldrenderer.com/displ...
Arvid Schneider:    / arvidschneider  

Software used in Tutorial:

Maya 2020.4
Arnold 5.0.0.4
Pure Ref
Photoshop 2021

#3D #rendering #3dart

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Table of Contents

0:00 Introduction
0:37 Recap
1:23 How to create a tire material
20:20 How to create car paint
42:30 Integrating CGI with IBL and shadow mattes
59:07 Creating layers with render setup
1:11:34 Creating layers with render setup

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