Skybox // Terrain Rendering episode #11
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 Published On Jul 3, 2023

In this video we learn how to render a skybox around our terrain using the cubemap texture in OpenGL.

Timecodes:
0:00 Intro
1:14 Texture mapping recap
2:09 Cubemap texture
4:13 The CubemapTexture class
6:30 The SkyBox class
6:48 Skybox rendering considerations
9:04 Back face culling
9:28 Rendering order
11:55 Vertex shader review
12:53 Seamless cubemap
13:10 Outro

Skybox image used in this tutorial: https://opengameart.org/content/inter...

Make sure to watch all the previous tutorials in the "OpenGL For Beginners" playlist at    • OpenGL for Beginners  

Please visit https://ogldev.org to see more of my tutorials on modern OpenGL.

Link to source: https://github.com/emeiri/ogldev/blob...
If you want to get the same version of the code that was used in the video checkout the tag 'TERRAIN11'.

OpenGL 4.6 specification: https://www.khronos.org/registry/Open...

Feel free to comment below.

Email: [email protected]
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Github: https://github.com/emeiri/ogldev.git
Twitter: @ogldev
One time donations (Paypal): https://ogldev.org/donate.html
Patreon:   / ogldev  

Credits:
UV wrapping image:    • UV Unwrapping - Blender 2.80 Fundamen...  
Music from https://www.zapsplat.com
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Music by Hotham
Stream: linktr.ee/hothammusic
Free Download: hypeddit.com/hotham/coconutgrove
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Enjoy,

Etay Meiri

#opengl #ogldev #opengtutorials

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