{LoL} Bilgewater event in-game music 1 HOUR
Tubjess Tubjess
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 Published On Aug 22, 2015

EDIT Wow I never knew there were still people who loved this music as much as I did! It really makes me happy to see that many people still sharing the same awesome feeling of the event more than 5 years back! Sadly, my post on the boards didn't get a lot of recognition by riot so we will probably never see the music appear back into the game, which is kinda sad. Lucky tho, you can put this music under any SR game and enjoy the hell out of it just like me :).

Also: wooxy, the program with which I got the GP announcer back, is now no longer supported by the LoL client, so we have to say good bye to GP in our games. Thanks GP, I'll never forget the countless times my allies were feeding the fishes.

See the amazing composers at Riot Games here: https://scoringarts.com/eventlibrary/...

Huge thanks to the youtuber 'League of Music' who provided the individual tracks for the Bilgewater event in-game music. Without those tracks I wouldn't be able to make this video!    / knusp3rlp  

* I Recommend you to use this music for the 'Summoner's Rift' map only, since other game modes often won't take that long. If you will still use this music on other maps, the division of early/mid/late game will be kinda screwed up for your game mode.

This is the official music used in the League of Legends Bilgewater event: Burning Tides as in-game music for the new ARAM Butcher's Bridge map and for the normal Summoner's Rift map. Music is made and owned by Riot Games.

If you want to take a look at the Bilgewater victory screen and defeat screen music, links are here!
Victory:    • {LoL} Bilgewater Victory Screen Music  
Defeat:    • {LoL} Bilgewater Defeat Screen Music  

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