History of the First Graphics with Sketchpad by Sutherland, ancestor of 3D Blender Sketchup Maya GUI
TeXplaiNIT TeXplaiNIT
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 Published On Apr 29, 2022

Learn the origins of graphics in the early 1960s, with a focus on Ivan Sutherland and his Sketchpad 3D GUI thesis in 1961 at MIT.



This channel is dedicated to explaining complicated technology into simple terms that anyone can grasp, especially the layman. Learning about digital technology is important to the field of computer science, whether it is for the creative arts, coding or programming, data work, history, game development, web design, app building, and more. Whether it is tips, hints, tricks, hacks, or even a tutorial, education of these topics is what it is all about, whether for beginners or advanced, it is digital technology, explained!

Original music created using Logic Pro X and video edited via Final Cut Pro X with additional graphics provided through Blender 3D and the Unity Game Engine.

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