Published On Mar 13, 2024
Get your first look at UE5.4's Movie Render Queue update! I'm exploring the new node-based approach, how it unlocks customisation, and its impact on cinematic creation. Plus, we'll check out MetaHuman 3.0 and see just how realistic those characters can get!
Chapters:
00:00 Intro
01:33 Movie Graph Config
05:33 Available Nodes
13:00 Example use case
17:17 Metahumans v3.0
20:20 What is next
#unrealengine #Rendering #Metahuman
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