Bodies vs Components | Fusion 360 Core Concept
Product Design Online Product Design Online
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 Published On Apr 12, 2020

Understanding the difference between Bodies and Components is a critical concept to becoming proficient in Fusion 360.

First, you must understand the difference between bottom-up assemblies and top-down assemblies. We'll then take a look at the four types of Fusion 360 Bodies, before looking at how Components differ.

This video is a shortened version from my Masterclass: Fusion 360 for Woodworkers. Preview the course here ➞ https://bit.ly/woodworkingCourse

TIMESTAMPS
0:00 - Understanding Bodies vs Components in Fusion 360
0:37 - Top-Down vs Bottom-Up assemblies
2:46 - Drawbacks of Top-Down assemblies
3:45 - What is a Body in Fusion 360?
4:39 - Types of Fusion 360 bodies
8:18 - What is a Component in Fusion 360?
10:23 - When to use Components or Bodies
12:55 - Fusion 360 Rule #1
13:39 - Fusion 360 Rule #2

TUTORIAL RESOURCES
1. This tutorial's resource page ➞ https://ProductDesignOnline.com/32
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3. Join us on Patreon ➞   / productdesignonline  

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QUESTION
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DISCLAIMER
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