HOUSE OF ASHES (TRUE MOVIE VERSION) Part 3 of 3
Anonymiad Anonymiad
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 Published On Mar 13, 2024

100% digital removal of ALL video game elements. Frame by frame re-cut of entire game into a seamless movie.

-Slow motion effect for dialogue and combat: Deleted
-Dialogue wheel on screen: Gone
-QTE button prompts in center of screen: None
-Relationship status icon: Digitally removed
-Tons of digital fixes w/ video editor. Those 2-3 frames of textures not loading, seam pops, graphical errors, warping characters and assets, etc,
-Complete audio strip, re-sample and 10 full tracks of individual re-application of sounds layer by layer for uniformity of audio throughout all scenes and transitions. No volume going in and out for cutscenes or glitchy game aspects. Lots of additional sounds added for more cinematic sound. Sounds great through surround sound.
-Extra sound effects including delays, flangers, reverbs, and other audio manipulation and in some cases full recreation of music when needed. ie: using the creatures real language as background music
-Curator Cut: content edited in, mostly for more Salim, but also more of the Gutian, Dar, and Rachel.
-All button "dings" removed
-Various video transitions to blend scenes
-No wasted time watching some dude's avatar randomly run around on screen collecting items etc. All footage is edited in for purpose to progress the storyline and feel like a movie.
-Heavily and painstakingly pedantic editing of all dialogue and cutscenes to fix any glitches, awkward pauses and for seamless conversations. It can't get much tighter. Ask your mom, she'll tell ya.
-Some liberties were taken to enable me to edit this together, IE: some dialogue was cut, moved around, whole new scenes created, shots from a scene used for a different scene, freeze frames, reversed footage or whatever movie magic I could use. There may be some differences but this is a movie not a playthrough.

I love this story and game, and I wanted to make it as close to a movie as possible.

I used Davinci Resolve 18

Enjoy.

The Dark Pictures Anthology: House of Ashes is a 2021 interactive drama and survival horror video game, developed by Supermassive Games and published by Bandai Namco Entertainment. It is the third installment in The Dark Pictures Anthology, after Man of Medan and Little Hope. The game features a cast of five playable protagonists and a multilinear narrative influenced by player choices. Decisions can significantly alter the trajectory of the plot and change the relationships between the main characters; some lead to the permanent death of the protagonists.

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