Explaining 3D and VR: Understanding the Vergence-Accommodation Conflict and Its Impact on Vision
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 Published On Feb 29, 2024

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Virtual Reality and the Vergence-Accommodation Conflict: A Perspective of an Eye Doctor!

Join us for a special high tech episode of Your Eye Show, hosted by the knowledgeable optometrist Dr. Ed Wallington. This episode, in collaboration with Visual Eyes and DeliverContacts.com, offers a unique analysis of the details associated with virtual reality headsets and the ocular systems associated within the accommodative reflex and the problem referred to as the "vergence-accommodation conflict."

In This Episode:

Enjoy Dr. Ed Wallington's unique method of explaining aspects of Virtual Reality Technology from the perspective of an eye care professional: Learn concepts of vergence, accommodation, monocularly, binocularity, stereopsis, parallax, presbyopia, accommodation reflex, accommodative amplitude, and the vergence-accommodation conflict.

00:00 - Start
00:17 - Accommodation Reflex
01:25 - Vergence Accommodation Conflict
02:34 - Vergence
03:59 - Pupillary Distance & Disparity
04:34 - Parallax
04:59 - Monocular, Binocular
05:34 - Stereopsis
06:03 - Accommodation
07:32 - Calculate Dioptric Power
09:32 - VR Focal Plane
10:46 - Focus: VR vs Desktop vs Phone
11:39 - Accommodative Amplitude
14:00 - Presbyopia
15:33 - Accommodative Comfort
17:11 - Glasses Necessary Over 40?
18:15 - Glasses with VR
19:08 - VAC a Good thing?
19:40 - "Focus" referencing
22:37 - Accommodative Reflex
23:15 - Disturbance of Accommodative Reflex
24:08 - Accommodation Reflex created problem: Refractive Esotropia
26:04 - Vergence-Accommodation Conflict
27:16 - Limiting VAC
29:45 - Designs to limit VAC
33:25 - Closing Thoughts
36:25 - Boot Camp for the Eyes

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