User Clip Planes // OpenGL Intermediate Series
OGLDEV OGLDEV
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 Published On Jul 18, 2023

In this video we learn how to use user clip planes in OpenGL in order to dynamically cut the geometry.

Timecodes:
0:00 Intro
01:43 Geometric planes background
04:04 Relationship between 'd' and the normal
05:42 Distance between a point and a plane
06:17 User Clip Planes and OpenGL
08:07 Implementation
12:24 Outro

Make sure to watch all the previous tutorials in the "OpenGL For Beginners" playlist at    • OpenGL for Beginners  

Please visit https://ogldev.org to see more of my tutorials on modern OpenGL.

Link to source: https://github.com/emeiri/ogldev/blob...
If you want to get the same version of the code that was used in the video checkout the tag 'TUTORIAL44'.

OpenGL 4.6 specification: https://www.khronos.org/registry/Open...

Feel free to comment below.

Credits:
Music from StreamBeats by Harris Heller (https://www.senpai.tv/streambeats/)
@harrisheller
@Senpai

Email: [email protected]
Instagram: @ogldev1
Github: https://github.com/emeiri/ogldev.git
Twitter: @ogldev
One time donations (Paypal): https://ogldev.org/donate.html
Patreon:   / ogldev  

Enjoy,

Etay Meiri

#opengl #ogldev #opengtutorials

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