Published On Feb 19, 2024
In this video we learn how to create a debug callback function which Vulkan will call whenever an event that we are interested in occurs.
š Timecodes š
0:00 Intro
00:47 Start of code review
03:10 Checking if the extension is available
03:44 Creating the debug messenger object
06:20 Creating the debug callback function
07:27 Destroying the debug messenger object
08:05 Placing a debug breakpoint in the callback
08:35 Outro
Make sure to watch all the previous tutorials in the "Vulkan For Beginners" playlist at Ā Ā Ā ā¢Ā VulkanĀ ForĀ BeginnersĀ Ā
Please visit https://ogldev.org to see more of my tutorials on modern OpenGL.
š„Link to source:
https://github.com/emeiri/ogldev/tree...
If you want to get the same version of the code that was used in the video checkout the tag 'VULKAN_03'
š„Vulkan specification:
https://vulkan.lunarg.com/doc/view/1....
Feel free to comment below.
šContacts:
š¹Email: [email protected]
š¹Instagram: @ogldev1
š¹Github: https://github.com/emeiri/ogldev.git
š¹Twitter: @ogldev
š¹One time donations (Paypal): https://ogldev.org/donate.html
š¹Patreon: Ā Ā /Ā ogldevĀ Ā
šCredits:
š¹Intro video by @Match on youtube: Ā Ā Ā ā¢Ā HD2:Ā HelldiversĀ FirstĀ ImpressionsĀ +Ā A...Ā Ā
š¹Image by OpenClipart-Vectors from Pixabay
š¹Music: āAction Breakā from https://www.zapsplat.com
š¹Music: "Mesmerizing Galaxy " Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 4.0 License
http://creativecommons.org/licenses/b...
Enjoy,
Etay Meiri
#vulkan