Creating a Debug Callback Function // Vulkan For Beginners #3
OGLDEV OGLDEV
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 Published On Feb 19, 2024

In this video we learn how to create a debug callback function which Vulkan will call whenever an event that we are interested in occurs.

šŸ“š Timecodes šŸ“š
0:00 Intro
00:47 Start of code review
03:10 Checking if the extension is available
03:44 Creating the debug messenger object
06:20 Creating the debug callback function
07:27 Destroying the debug messenger object
08:05 Placing a debug breakpoint in the callback
08:35 Outro

Make sure to watch all the previous tutorials in the "Vulkan For Beginners" playlist at Ā Ā Ā ā€¢Ā VulkanĀ ForĀ BeginnersĀ Ā 

Please visit https://ogldev.org to see more of my tutorials on modern OpenGL.

šŸ”„Link to source:
https://github.com/emeiri/ogldev/tree...
If you want to get the same version of the code that was used in the video checkout the tag 'VULKAN_03'

šŸ”„Vulkan specification:
https://vulkan.lunarg.com/doc/view/1....

Feel free to comment below.

šŸ”—Contacts:
šŸ”¹Email: [email protected]
šŸ”¹Instagram: @ogldev1
šŸ”¹Github: https://github.com/emeiri/ogldev.git
šŸ”¹Twitter: @ogldev
šŸ”¹One time donations (Paypal): https://ogldev.org/donate.html
šŸ”¹Patreon: Ā Ā /Ā ogldevĀ Ā 

šŸ™Credits:
šŸ”¹Intro video by @Match on youtube: Ā Ā Ā ā€¢Ā HD2:Ā HelldiversĀ FirstĀ ImpressionsĀ +Ā A...Ā Ā 
šŸ”¹Image by OpenClipart-Vectors from Pixabay
šŸ”¹Music: ā€œAction Breakā€ from https://www.zapsplat.com
šŸ”¹Music: "Mesmerizing Galaxy " Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 4.0 License
http://creativecommons.org/licenses/b...

Enjoy,

Etay Meiri

#vulkan

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