Maya and Blender: Snap, Pivot/Origin, and Transform Constraints
On Mars 3D On Mars 3D
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 Published On Mar 4, 2024

In this tutorial series, you will learn how to switch between Maya and Blender. Whether you are a Blender or Maya user, I will get you up and running in either software in no time! This video covers snapping, component selection, pivot/origin, and transform constraints.

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Software used in Tutorial:

Blender 4.0
Maya 2023.2

#blender #autodeskmaya #3dart

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Table of Contents

0:00 Introduction
0:10 Maya: Recap
0:39 Blender: Recap
1:36 Maya: Snapping
3:28 Maya: Pivots
5:03 Blender: Origin/Cursor
8:16 Maya: Component Selection
9:42 Blender: Component Selection
11:23 Maya: Transform Constraints
12:54 Blender: Transform Constraints
13:54 Next Up...

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