Alex
2.4K subscribers
8:52
Fixing Runtime Virtual Texture stretching (Tri-planar RVT!?)
Alex
2.5K views • 6 months ago
6:56
Art Directing Procedural Content with Landscape Layer Painting (UE5)
Alex
1.1K views • 6 months ago
4:53
Anti-Aliased Step & Smooth Step Material Function (UE5)
Alex
1K views • 7 months ago
56:30
UE5 Dynamic Colored Translucent Shadows pt. 2
Alex
1.3K views • 7 months ago
19:11
UE5 Dynamic Colored Shadows pt. 1
Alex
2.9K views • 7 months ago
17:05
Parallax Occlusion Mapping Decals (Using Custom Decal Response) UE5
Alex
5.3K views • 7 months ago
13:26
Customizing Material Decal Response (UE5)
Alex
4.4K views • 8 months ago
11:41
Parallax Occlusion Mapping Deep Dive Bonus Episode - Nanite vs POM
Alex
1.6K views • 1 year ago
2:43
Parallax Occlusion Mapping Deep Dive EP: 5 - Fixing Stretched Textures
Alex
3.9K views • 1 year ago
19:50
Parallax Occlusion Mapping Deep Dive EP: 4 - Blending Multiple POM Textures
Alex
3.8K views • 1 year ago
18:40
Parallax Occlusion Mapping Deep Dive EP: 3 - Shadows
Alex
4K views • 1 year ago
17:39
Parallax Occlusion Mapping Deep Dive EP: 2 - Pixel Depth Offset and Stair Stepping
Alex
3.7K views • 1 year ago
11:56
Parallax Occlusion Mapping Deep Dive EP: 1 - Filtering and Mips
Alex
4K views • 1 year ago
14:04
Terminating the Shadow Terminator Problem (Jagged Shadows)
Alex
11K views • 1 year ago
22:15
Single Sample Seamless Tri-Planar Mapping (UE5)
Alex
11K views • 1 year ago
19:13
Rotating Normal Maps in Unreal Engine
Alex
4.3K views • 1 year ago
36:10
The Ultimate Water Caustics Shader
Alex
3.1K views • 1 year ago
17:39
Reflecting Metallic Objects in Lumen (UE5)
Alex
22K views • 2 years ago
10:57
This one node makes almost any shader faster. (Unreal Engine)
Alex
6.2K views • 2 years ago
26:35
Stop Using Skeletal Meshes! (Unreal Performance Optimization Tips)
Alex
42K views • 2 years ago
22:12
Vector Displacement Maps pt. 2: Optimized for Unreal Engine
Alex
2.9K views • 2 years ago
19:17
Vector Displacement Maps pt. 1: Traditional and Optimized Shader in Blender
Alex
1.9K views • 2 years ago
6:50
Unreal Engine 5 Procedural Nanite Materials Using Vertex Colors
Alex
11K views • 2 years ago
5:27
Baking Vertex Colors in Blender (New Feature!)
Alex
13K views • 2 years ago
7:22
Fixing Landscape Ray Tracing Performance in Unreal Engine 4
Alex
765 views • 3 years ago
1:56
Tengu Demon Boss Lethal Difficulty (Ghost of Tsushima)
Alex
123 views • 3 years ago
0:36
Procedural Flow Map (Distance Fields) on Spline River. Test/WIP Unreal Engine 4
Alex
1.2K views • 3 years ago
0:08
Datsun 240z shoots flames
Alex
635 views • 10 years ago
4:40
Rocksmith Custom Song - A Boy Brushed Red
Alex
683 views • 11 years ago
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